Title | : | 5 Steps To Start Making Games (in 2021) |
Lasting | : | 9.41 |
Date of publication | : | |
Views | : | 119 rb |
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► Get 40 off Full Time Game Dev for a limited time with code 40PERCENTOFF: fulltimegamedevcom/br► Enroll in my FREE 3D course! wwwfulltimegamedevcom/sign-up-easy3dbr► Get my 2D Game Kit Free: wwwfulltimegamedevcom/free-game-kitbr► Learn Game Dev (Get 25 off with code LETSGO): ssoteachablecom/secure/674050/checkout/4266629/full-time-game-devbr► Learn my secrets to $100,000 as a game dev: wwwfulltimegamedevcom/join-webinar-live-stream Comment from : Thomas Brush |
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The main question is the type of art style you are after when it comes to those 2 engines If it is 2d art id do unity for sure I'm personally doing ue5 tho due to the support it has I also like blueprints Comment from : Steven Chitwood |
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WHY ISNT THERE KONOSUBA: THE ADVENTURE BEGINS Comment from : Muro Murokks |
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Paper 2d UE 4 and UE 5 Comment from : BLASTER XT9 |
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the # in c# is derived from music notes if c++ is c(+1) than c# is c("music note" + 15 octave)brit always makes me smile when i'm reminded of that :) Comment from : Dor Shani |
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great video BUT!!!!!! recording sound effects is actually the most fun part of making a game! Comment from : zaid kiwan |
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To be honest, if i was making a 3d game, id go to Unreal and if i was doing a 2d game, id go to unity Comment from : Prxmised |
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Guy say's "Unity supports a lot of platforms like switch" but shows Fortnite on the switch Comment from : The_FooL |
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Thanks really helpful ❤❤❤❤❤❤ Comment from : farzad |
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3:25 please i hope you can awnser this question, im am about to learn unity and i am stucked right there xDbrBut how do you fix bugs and problems if you don't study C# Comment from : Hello▪︎▪︎ |
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Fun fact, c# was originally going to be called cool Comment from : Voodog ? |
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Godot>>> Comment from : TaLeNtA |
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Let's call C# - Seaharp or Glasses ( cause seeing sharp ufff ) - dunno Comment from : Kitsuru |
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"Learn audacity" that didn't age well Comment from : user4375 |
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Actually, C# is pretty much easy to learn and use for manipulating most of the game objects and mechanics Organizing them in a very clean way is the real challengebrbrIf you are an organized person, you will have an easier time with C# since its APIs are very easy Comment from : ShootArrow MissArrow |
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which photoshop is good for android? Comment from : Stormy Yay |
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Unity is definitely better than Unreal Unity is overall simpler to use and easier to understand, which is in my opinion, the best thing to use when you first start making gamesbrAny game that is made using Unreal Engine will actively collect data about your system The reason why there are so many leaks with Hollywood, is because they make majority of their movie scenes using Unreal Engine Comment from : Valerie |
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hi bro would be lovely if you would help me in my problem : i downloaded unity and im a beginner python learner i came here to see to switch now idk what to learn first do i learn how to draw or do i learn how to code or unity it self Comment from : TH3 Trickster |
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C Sharp? Why not C Shark! Wait, that's still scary lol! Comment from : FoxnBoots |
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step 1 make a gamebrstep 2 make a viewmodelbrstep 3 encounter a bugbrstep 4 try millions of solutionsbrstep 5 give up Comment from : 《P》 Pusher |
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I may be wrong here but i came to the impression that Unity is perfect for 2d games brBut, it may not fare too well with 3d games brUnreal is the best for 3d games but it kind of sucks for 2d games Comment from : Atrix Tussand |
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Better name for c# is D flat Comment from : ParcanApp |
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talks about using Unity, but shows Fortnite which made in unreal, running on a switch haha Comment from : TToTT |
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Step 1: have tons of cashbrStep 2: hire people that can make a game and guide thembrStep 3: failbrStep 4: try again until somehow sucesfull Comment from : Royale Crafts |
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C# should be named C-nice Comment from : Original Baum |
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C# more like C-Hard Comment from : Teeth In Eyeballs |
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I love how he starts talking about how Unity is supported on many platforms etc and the video is a kid playing Fortnite on a Switch Comment from : Nikola Veselinov |
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Bro, who is playing Cuphead of a background?😂😂😂 Comment from : Danman1214 |
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Unreal is way better for 3D and graphics than unity, it will allow you to make a progress in the graphics side of the game faster than unity Comment from : x3gaming |
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C# Name: C me rollin they haaatin Comment from : Jovakhiin |
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"the ain't nobody got time for that" keeps getting me 😆 Comment from : Aphlyze |
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Lmao, I already know photoshop but I thought it would be fun to make a 3D game because I hate myself T-T Downloading blender now Comment from : Claire G |
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Honestly, the things you said about Unity like it be easier for the user to learn, and use I say, Godot I like Godot because it is free and open source, and it has a way more easy to understand node system instead of a hirearchy It is way more portable than Unity! Since it is free and open source, you can change Godot under the hood if you want! Godot is just really nice overall! Comment from : OgloTheNerd |
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None of them godot is the best Comment from : Mates |
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wouldn't learning c++ be better? Comment from : Ivan Morgan |
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"Step 2: learn C#" brMe who uses visual scripting because I couldn't get C# to do anything no matter how closely I followed a tutorial Comment from : MythicBeanProductions |
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Man, you are really good at this I appreciate the quality and hard work that clearly goes into your videos Thanks! Ps Unity Comment from : Bronson8x |
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I decided to check out Unreal to compare to Unity that I've used a bit off and on and been working on getting to know more seriously recently, and hate to say it but My potato graphics card can't run even a sample scene in the Unreal 5 Engine when I have no problem in Unity and playing most games on low graphics So, instead of spending money I don't have to get a GPU JUST TO USE UNREAL, I really want an engine that allows more people to be able to play my game and that by far seems to be the Unity Engine hands down Comment from : Richard Sims |
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A good name for C# would be D♭, lol Comment from : Mihai Taba |
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Sea shark should be called 🦎 gecko Comment from : @ℍ𝕖𝕪_ℤ𝕒𝕣𝕒 |
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What if I can't afford paying some art tools? :( Comment from : Julian Marin Ramirez |
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Hi Thomas, you've made a great video thx! But can you make a 2d unity tutorial pls? Comment from : MegaWladon |
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Better name for C#? brPain Comment from : MaticJ |
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thank you Comment from : Nick |
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This taught me a lot and also made me laugh 😃 😀 😄 😁 🤣 😂 Comment from : Crisorchi |
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9:39 Lol! This is true! Developers Google most their time working 🤣 Comment from : Black Water |
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Heres a good free alternative to photoshop Its called gimp Comment from : AwfulTimelapses |
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are you really asking me to code on windows ? Comment from : Ricardo R |
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Most important tip: do not try to make something massive at AAA or even AA scale As a solo developer you simply do not have work force to do that in a reasonable time I fall in to that mistake and learnd from that a lot but its not possible to do a large game alone if you not a master of everything, especialy if you working on 3d (3d animation suck) Comment from : CloudSpotTV |
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For those who are just starting out, Unreal has a steep learning curve IMO For me, it's Unity vs Godot There is no way to pick one tool over the other sometimes Godot is enough for PC games and mobile games, but Unity is easier to implement ads into if you plan to add them to your mobile game Unity also boasts an asset store, but answers to questions tend to take longer to get vs Godot Graphics-wise, for 2D games, both are excellent, and Godot is working on making their 3D games look excellent Are they as good as Unity? Well, perhaps not, but another nice thing about Godot is that you don't pay any fee to sell your games with it Unity does after you make so many a month Not that you would have to worry about that unless your product somehow becomes ridiculously popular on your first try Why pay for Unity after making so much? Because they make you upgrade your version of Unity- which comes with many other services Comment from : Anna Buhrow |
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C-Hashtag is a better name Comment from : Eric Young VFX |
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Can blender do 25d graphics? Comment from : Deku |
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I've been a professional applications developer for years, everybody uses google! Comment from : Garry Grierson |
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Clip studio paint is a pretty good option for 2d art as well One time payment instead of yearly ones Comment from : N H |
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You, Sir, are a blessingbrsubscribed Comment from : Isaac Snow Carini |
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I don't have 600 dollars :( Comment from : Pink Cicada |
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great video! Comment from : Matraex Inc |
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I'm on Ue4 cause I'm doing a 3d, likes their layout more, etc Comment from : Kio |
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Illustrator is easy and i recommend it Comment from : NatiHighLife |
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I just can't get over the fact that you can't remember simple C# programming skills such as how to write a for loop I assume you share this information because C# language is kind of hard to learn and by saying this you encourage beginners to start developing games I am actually impressed if what you say is true, but I don't think I would take a course involving programming from you I would consider taking a 2d game graphics course since I am an artist and would greatly benefit from your experience Comment from : Allen Warner |
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C diminished Comment from : V-bucks Chan |
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There's a dream game of mine that I want to become a reality Though, getting the skills to make it would take me many many many years I'm planning on starting small but looking ahead and seeing this mountain that I have to climb makes it difficult to gather the motivation to start I'm doing research before attempting the challenges ahead of me Your video was very helpful thank you To those with more experience than me, how should I decide on an engine? I imagine they have pros and cons to each If the game I want to become a reality would require a complicated AI and many "creatures" is there an engine that would better support that? Does one engine support larger numbers of sprites than the other, does one have better optimization? I've done some of this research on my own but can't seem to get the answers I'm looking for Comment from : Epic |
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Dude, those for loops are so hard to remember It makes me so relieved to know im not alone in that struggle XD Comment from : TheMa dArtist |
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I am doing C++ (unreal engine) and teaching my 8-year-old son Lua (Roblox) and Google is my friend for both boy Comment from : Jo Antonio |
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You're a breath of fresh air dude Comment from : Troyo Otipep |
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It's honestly so refreshing for professionals like you to talk about how much you don't remember and have to google of C# I am way too hard on myself and think, when I can't remember something, ah ok I'm terrible at this I should stop Comment from : scevvin |
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Thomas , Your AWESOME man! Comment from : ARC Believer of RUNAR |
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I don't get it why Unreal is never mentioned for indies Blueprints is literally the best option for visual programing, which is a great option for beginners without programing experience It's so much easier to pick up than learning how to type code or copy and paste code that you don't understand Comment from : Luis Mesquita |
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why is there a bird with 3 tits in his game? lol Comment from : BertieDev |
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Unity is fine for isometric games? Comment from : Seb Sebski |
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Learning the art part is so far the most difficult one for me I feel like I'm being distracted and losing confidence in it I'm better at working out the functionality of the game and planning out the aspects of it Comment from : Matthew Hancock |
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my biggest problem right now is that the game want to make is too big and ambitious, and i want to finish a game or two before i start working on it but i cant find any ideas! Comment from : Tsunami |
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Krita is my goto art tool Comment from : DevDungeon |
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I dove into the process, and became fascinated with world building and visual game mechanics I'd have never discovered this passion if I hadn't given game development a chance Comment from : Kevin Mulligan |
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We should call it C Soft Comment from : AManNamedJeffBobson |
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ofcourse Unity Comment from : Kaan Özkordağ |
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Memorizing syntax is a thing, now memorizing all types of code to do all kinds of thing is straight up impossible Comment from : Costélinha |
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I would suggest not to say "learn Comment from : Don Key |
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C Flat Comment from : Mogstream |
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Gary v 😂😂 Comment from : Carpe Noctem |
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You're the most honest person I've ever seenthe world needs more of your kind Comment from : Markus Devlin |
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Umm isn't Audacity like some kind of creepy spyware? Comment from : The Loudmouths |
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isnt copy pasting off of google considered plagiarism?? Comment from : Rusty Blader |
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Really good videobrBut seriously Unreal Engine 😂😂 Comment from : KingOfHELL Lucifer |
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Lenarduzzi Comment from : Jimi Titaley |
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7:34, Justice for Turtles!!! Comment from : Dark Doom |
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5:46, woah! U stole words from my mind Comment from : Dark Doom |
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lol I'am a senior software architect, and I'am too lazy to handcode a for loop, i use map/reduce functions :) Comment from : Danila Plee |
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This gave me a good overlook over everything, thank you! Comment from : ArnavBoom |
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C# should be called Corgi Comment from : Kible of Melnibone |
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2:33 Sea Comment from : Scott Pollerd |
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